QUICKSURFACE Tutorials

Learn how to use QUICKSURFACE by watching the tutorials.

We highly recommend to watch them one by one in the order they are listed, but you can come back at any time and watch specific one when needed.

When you finish the training, take a look at our 'Tips & Tricks' section below.

Sample Files
 If you don't have your own STL files, you can use our parts and try to reconstruct yourself. Download by clicking on the Download link. (Please, read carefully the disclaimer before downloading)
DISCLAIMER: You can use the sample files only for training purposes while learning QUICKSURFACE. You cannot redistribute the files or use them for anything else.

Basic part STL DownloadAerosol knob (free form surface) STL DownloadBust (suitable for autosurface) STL Download
Watch (hybrid parametric model) QSF Download,   Mill Turn (mechanical part) QSF Download


1. Getting started

Get familiar with the environment, how to start the software, customise colours and navigate the object on the screen.

(approximately 16 minutes)

Sample file: Basic part STL Download

2. Importing meshes

Learn how to import meshes created with 3D Scanner, simplify the mesh and get it ready for use as a reference mesh

(approximately 8 minutes)

3. Mesh Selection

Learn how to use brush tools to select areas of interest on the reference mesh for the purposes of creating basic primitives, 2D sketching or hiding area of the mesh which is not of interest

(approximately 10 minutes)

Sample file: Basic part STL Download

4. Basic Primitives

Learn how to create basic primitives like planes, cylinders and spheres. How to adjust their parameters, create relations and modify them.

(approximately 20 minutes)

Sample file: Basic part STL Download

5. Alignment in world coordinate system

Learn how to position the reference mesh with respect to world coordinate system using reference entities like planes and cylinders or positioning the mesh interactively

(approximately 9 minutes)

Sample file: Basic part STL Download

6. Show Mirrored Points

Learn how to use display of mirrored points when you try to align mesh manually

(approximately 2 minutes)

Sample file: Aerosol knob STL Download

7. Mesh section

Learn how to create cross sections from the reference mesh for the purposes of 2D sketching

(approximately 10 minutes)

8. 2D Sketching, Revolved and Extruded surfaces

Learn how to construct 2D sketches with lines, arcs and curves, build revolved and extruded surfaces and make this in the most effective way.

(approximately 26 minutes)

9. Constraints and Dimensions in 2D Sketch

Make the perfect model by using exact dimensions and constraints in the 2D sketch.

(approximately 13 minutes)

10. Mirror in 2D Sketch

Learn how to save time when having symmetrical areas in the sketch.

(approximately 3 minutes)

11. Mesh Outline

Learn how to create 2D sketch from outlining the reference mesh.

(approximately 3 minutes)

12. Individual Sketches

Learn how to work with QUICKSURFACE if you need to create only 2D sketches and export into other packages.

(approximately 5 minutes)

13. Tapered Extruded Surface

Learn how to create extruded surface with draft and an example when this is useful

(approximately 3 minutes)

14. Free Form modelling - Basics

Learn the basics of quad surface, how to manipulate the surface and main options.

(approximately 15 minutes)

Sample file: Aerosol knob STL Download

15. Free Form modelling - Snap Mode

Learn how to use quad surface to build free form surfaces.

(approximately 17 minutes)

Sample file: Aerosol knob STL Download

16. Free Form modelling - Snap Mode Options

Snapping mode can be controlled for situations where more complex cases have to be solved. With optional type of how the snapping works, the user can get better results. Learn why and when to use these options

(approximately 5 minutes)

17. Free Form - Crease edges

Learn more about creating sharp edges in free form modelling.

(approximately 3 minutes)

18. Free Form - Wrap Surface

Learn more what is Wrap Surface command.

(approximately 3 minutes)

19. Free Form - Isolate / Hide / Show

Learn how to hide areas in quad surface which are not of interest at the moment of editing.

(approximately 3 minutes)

20. Automatic Surfacing

Learn how to convert organic free form surface into CAD model with hit of a button

(approximately 20 minutes)

21. Merge Quad Surfaces

Learn how to merge quad surface into single entity if there are multiple quad surfaces created

(approximately 2 minutes)

22. Trimming

Learn how to use this command to create a solid models.

(approximately 6 minutes)

23. Automatic Trimming

Learn how to save time with auto trimming function

(approximately 7 minutes)

24. Fillet

Learn how to use fillet command to round the edges of the CAD model.

(approximately 7 minutes)

Sample file: Mill Turn QSF Download

25. Circular pattern

Learn how to make circular pattern when there are repeatable elements.

(approximately 5 minutes)

Sample file: Mill Turn QSF Download

26. Mirror Surfaces

Learn how to use the Mirror command.

(approximately 2 minutes)

Sample file: Watch QSF Download

27. Enabling / Disabling Features

Learn how to disable features in the object tree and when this is useful

(approximately 3 minutes)

28. Inspecting CAD model

Learn how to check your reconstructed results - deviation from the reference mesh, zebra analysis, draft angle for manufacturing

(approximately 8 minutes)

29. Exporting reconstructed CAD model for use in other packages

Learn how to export the resulted reverse engineered CAD model into STEP and IGES and import in other CAD packages

(approximately 3 minutes)

30. QSConnect for SOLIDWORKS

Learn how to export parametric model and history tree into SOLIDWORKS using QSConnect. QSConnect module guides and controls the whole process to build an error-free model in SOLIDWORKS

(approximately 21 minutes)

Sample file: Watch QSF Download




QUICKSURFACE Tips and Tricks

We show here some situations of how people can address problems. We don't provide full pipeline, but just small hints.

1. How to start

You load a mesh object, but then what?

2. Extending free form surface

How to use quad surface in more efficient way for trimming

3. Choosing the right axis for Revolved surface

Be careful when you select the axis of revolution. In some cases this might give you wrong results, thinking that it is a problem of the software.

4. Use Extruded Surface

Do not try to solve your problem with planes and cylinders. Use Extruded surface instead.

5. Parametric History Based Modelling

Wonder what all this means? See our short explanation.

6. Offset free form surface

Create solid from free form surface.

7. Offset free form surface by other primitives

Check out how effectively to make hybrid model.